What are your thoughts and opinions on the 3 new gems in 3.2, namely Summon Phantasm on Kill, Spectral Shield Throw and Tectonic Slam? Have you tried using them and are you stil using these gems? How effective they are in clearing mobs and fighting bosses? Did you have fun using these gems?
Can’t speak for Summon Phantasm because I haven’t used it but SST for me felt mechanically sub par so I decided it wasn’t worth the time to progress with it.
Tectonic slam I have used Quite a bit and while I like it and it makes for a better boss killer than a lot of other melee skills it has a few problems which in the end make it less appealing to use.
Comparing it to sunder the positives are:
- Faster animation
- Faster attack speed
- Wider AoE
- Fire conversion (easier to build for the ele meta)
- Potential as a single use clearing/boss skill
Negatives are:
Mana cost is a bit too high. Needs to be 8 not 10.
The endurance charge gimmick is probably best ignored or thought of as an added bonus, but I’d rather have max endurance charges than a bit more damage. I think they should get rid of the charge consumption and make it so you get more damage and fissures per endurance charge (like 3% more per).
Less range than sunder and using concentrated effect compounds this. This is fine but when sunder does almost the same basic but CAN use conc effect without penalty that little point becomes a factor in whether or not you use the skill. U4GM.com as one of the most professional online store which glad to share more PoE News and cheapĀ poe trade currency with instant delivery.